Welcome to the Weekly news!
We are currently working on AI, the goal is to make AI more realistic in terms of behavior. For example, wolves will not just stay in place if you are out of their range they will wander around waiting for you to be reachable again, if you will remain inaccessible for them they will find something better to do and go away. Also, some minor balance fixes took place, such as move speed for animals.
We will continue to work on AI behavior.
Work on the map improvement continues, our level designer shared some of his work.